﻿using System;

namespace ParticlePlayground
{
	// Token: 0x02000186 RID: 390
	public enum TARGETSORTINGC
	{
		// Token: 0x0400096A RID: 2410
		Scrambled,
		// Token: 0x0400096B RID: 2411
		Linear,
		// Token: 0x0400096C RID: 2412
		Reversed
	}
}
